SARS is a satirical, vignette-style, cross-platform video game that started life as a collaborative submission to the Blender 24-hour "funpo" during the 2020 COVID-19 lockdowns.
The visual style is deliberately pixelated and retro-looking, utilizing ANSI-art assets stored in .ans format.
This must be done while avoiding viruses, TV News paralysis, partisan brainwashing, and toilet paper hoarding.
WASD, arrow keys, or touch move the adult, F may be used to cycle fullscreen modes, ESC quits.
Signatures have been provided in the accompanying .asc files, look here for information on verifying the signatures.
Windows (x86-32), MacOS (x86-64), and Linux (x86-64, ARM-32, and ARM-64) all have native executables as of the latest release
If you wish to build from source, you'll need the assets/ directory found within the latest release
SARS being written in C utilizing SDL should make it well suited to web support via Emscripten, after some minimal conversion of the original's OpenGL 2.1 usage to OpenGL ES 2.0.
An experimental WebAssembly build of the current SARS release playable in your browser has been provided here.
It seems to work reasonably well on modern desktop browsers, mobile support is hit or miss.
If you find the web port entertaining, native builds do perform better.
`git clone --recursive https://git.pengaru.com/git/sars`
Browse on web
*** Note you will need assets found in the latest .zip to run your own build.